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Tamriel rebuilt map fix
Tamriel rebuilt map fix







tamriel rebuilt map fix

Fixed being able to interact with the world during Wait/Rest dialog.Fixed several character creation issues.Fixed excessive vram usage after extended play.Fixed disabled stronghold statics showing on the world map.Fixed door animation behavior when leaving a cell.Fixed launcher not supporting non-latin paths on Windows.Fixed local and world map display issues.Fixed CenterOnCell behavior to better match vanilla Morrowind.Fixed local map not showing objects that span multiple cells.Fixed clouds and weather to better match vanilla Morrowind.Implemented disposition and distance based aggression.Implemented battle music while in combat.Implemented using journal while in dialog.Implemented a delete button on the load game menu.

tamriel rebuilt map fix

Implemented saving walk/run toggle state.Implemented modFactionReaction script instruction.Implemented save game levelled creature handling.Implemented NPCs and creatures fighting each other.Implemented saving missing creature state.Implemented precipitation and weather particles.Switching from fullscreen to windowed mode on Windows 7 or 8.1 while using the D3D9 renderer causes a crash.The video for this release has been delayed, but get a drink, kick back, and page through the list of changes below. The venerable WeirdSexy has been swamped lately, and is even more swamped by the behemoth changelog that this release brings. Some optimization has made it into this release, let us know if you see any increased performance. Many thanks to our developers for their relentless attention to detail. This release includes implementation of many smaller features that have been sorely missing, as well fixes for a ridiculous amount of bugs. The OpenMW team is proud to announce the release of version 0.31.0! Grab it from our Downloads Page for all operating systems.









Tamriel rebuilt map fix